![]() MC-260036 - Can't plant cactus and sugar cane on suspicious sand.MC-259873 - Skeleton/Zombie Horse's chests are outdated.MC-258939 - Non-atomic cached state can cause multithreaded crashes.MC-256540 - The top texture of the camel's front left leg contains some redundant gray pixels.MC-256419 - Incomplete commands run through aliases don't produce errors.MC-254588 - Miscolored pixel on slowness effect icon.MC-252099 - Incorrect texture mapping in potted mangrove propagule (mirror effect).MC-251538 - Desert villager missing some pixels for the sandals.MC-251537 - Desert (zombie) villager has solid-color on inner of arm, unlike other villagers.MC-251536 - Desert zombie villager feet still mismatch the sides of the feet.MC-249514 - Button UV appears to be upside-down.MC-246459 - Drowned have some transparent pixels within their inner body texture.MC-241314 - Filled cauldrons' bottom faces are still culled when they should not be.MC-237556 - Legs of black cat model are white at the top.MC-230792 - Cat's tail shows Z-Fighting.MC-224433 - Clouds texture contains semi-transparent background.MC-212271 - Glow squid and squid show Z-fighting.MC-203406 - Kelp and seagrass models appear to reference biome tints despite not using any.MC-203399 - Hoppers use the side texture on the bottom.MC-176309 - Illusioner has a few misplaced pixels left in their texture.MC-165773 - /execute run does not cause syntax error when arguments are missing.MC-155084 - Horses' armor, reins, and bridles experience z-fighting.MC-138358 - Levers on top of item frames Z-fighting with blocks in item frames.MC-2474 - Transparent blocks placed between bookshelves and enchanting tables negate bonuses received from bookshelves.Added sword_efficient, to represent blocks that are broken slightly faster by a sword than normal.Removed replaceable_plants since it was only used as a subset of the blocks for the tag above, and not as universally.Added replaceable_by_trees, to better express blocks that are replaced when the tree grows through them.-quickPlayMultiplayer "localhost:25565".If one of these arguments is provided, the game will try to launch directly into the given world.quickPlaySingleplayer, quickPlayMultiplayer and quickPlayRealms all take their respective identifier.-quickPlayPath "quickPlay/log.json" will resolve into.lastPlayedTime: The time you joined the world.port: represents the server port and is only logged for multiplayer.For multiplayer, the IP address of the server. ![]() For singleplayer, the folder name of the world.identifier: represents the world you want to join.type: is either singleplayer, multiplayer, or realms.If a path is provided the following will be logged upon joining a world:.quickPlayPath takes a specified path for logging (relative to the run directory).Added support for four new command line arguments that allow the game to be launched directly into a world.New function reference allows functions to call sub-functions (similar to reference condition).Fields: Updated the sprite layout of invite_icon.png.Removed the overriding minecraft.png from the Programmer Art resource pack.Updated the sprite layout of minecraft.png.Removed the server & port arguments as their functionality has been replaced by Quick Play.Added new loot table function called reference.Signs with non- text chat components can no longer be edited.Signs with click commands can now be interacted with even if the Sign is not waxed.For example, signals can now be received through a block. ![]()
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